Search Issue Tracker
Fixed in 2017.3.0f3
Fixed in 2017.1.X, 2017.2.X
Votes
0
Found in
2017.1.0f3
Issue ID
930624
Regression
No
[iOS] Plugin Inspector shows only one option in Framework Dependencies when switching to iOS platform and .NET 4.6 framework
To reproduce:
1. Open project attached by the user
2. Switch platform to iOS
3. Edit-> Project Settings -> Player and select .NET 4.6 framework
4. In project window go to Assets -> Plugins -> iOS and select "SomePlugin" file
5. Observe console window and Inspector window
Expected: In the inspector, all Framework Dependencies should be available, errors shouldn't appear.
Actual: There is only one option in Framework Dependencies, errors and warnings appear in the console.
Note: This happens only when platform in the Plugin Inspector is set to iOS and framework version is 4.6
Reproduced with: 2017.1.0b1, 2017.1.0f3, 2017.2.0b3
Earlier versions don't support .NET 4.6
Fixed in 2017.3.0b1
Backported to 2017.2.0p1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Add comment