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"Issue Encountered" field is ignored in Unity Hub Bug Reporter
To reproduce:Make a bug report, making sure that Issue Encountered and What Happened fields are filled and different Expected result... Read more
Hub shows an incorrect error when the current user doesn't have permissi...
Hub throws "Failed to reach Unity license server" error instead of "Fail to write license file, please restart Hub and try again" Read more
[Hub] shows missing Unity Editor instance message if additional modules ...
Hub displays a missing Unity Editor instance message to all the projects created by the same version if additional modules are being... Read more
[Hub] On opening Unity through scene, project tries to open in recent do...
On opening Unity through scene file, Unity tries to open the project in the recently downloaded version even when the version by whi... Read more
Graphics debuggers not supported with Hub flow
Steps to reproduce: 1. Open RenderDoc2. In "Launch Application", specify the editor executable3. Click "Launch"4. Create a new proje... Read more
Errors are thrown on opening floating preview window of new VFX graph in...
Errors are thrown on opening floating preview window of the new VFX graph in the 3D template. CameraSort.compute: Kernel at index (0... Read more
[Linux][Scene View] Gizmos dropdown list does not close on clicking in t...
Gizmos dropdown list not getting closed on mouse control in Scene view, Steps to Reproduce:1. Create a New Project2. Scene View >... Read more
[VFX][HDRP]NullReferenceException thrown on assigning 3D Texture in Vect...
NullReferenceException thrown on assigning 3D Texture in Vector Field in Default VFX Resources Steps to Repro: 1. Create a new Proje... Read more
[Asset Importer] Editor Crashes while importing .usda file
Editor Crashes while importing .usda file. Steps to repro:1. Open the attached project.2. Edit > Import USD or Alembic.3. Import ... Read more
[Addressable Assets]Game Build does not copy bundles from LocalBuildPath...
Reproduction steps:1. Open attached "Addressables test" project2. Change the path for the LocalBuildPath/LocalLoadPath, change "PROJ... Read more
All about bugs
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Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used