Search Issue Tracker
Fixed in 2017.2.0f3
Fixed in 5.6.X, 2017.1.X, 2017.2.X
Votes
0
Found in
5.6.1p1
Issue ID
926516
Regression
No
AppDomain is unloaded when a an asset, referencing another bundle's asset's child, is loaded from an assetbundle
Steps to reproduce:
1. Download and open the latest attached project(AssetLoadRepro.zip)
2. Build assetbundles with Assets/Build Assetbundles
3. Enter Playmode
4. Click button "Load"
Expected result: program continues as normal
Actual result: AppDomain is unloaded, singletons are destroyed, loaded assets cause null reference errors
Reproduced on 5.4.5p1, 5.5.4f1, 5.6.2p2, 2017.1.0f2, 2017.2.0b1
Notes:
-User claims this causes a crash on their end. I was unable to reproduce this behaviour
Verified FIXED 2017.1.0p5, 2017.3.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP
- Rendering Debugger Playmode debug UI scrolling is jittery when using click and drag to scroll
- Frame Debugger Target Selection Search Results window becomes too tiny to even see the default “Editor” selection when there are no search results
- Async method in Play Mode being aborted when calling `new System.Windows.Forms.Form`
- Animator window Eye button on click visual does not cover the whole area of the button when clicked
Add comment