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The name 'RemoteSettings' does not exist in the current context error is...
How to reproduce:1. Create a new project2. Install Analytics via Package Manager3. Switch platform to Xbox in Build Settings4. Close... Read more
[HDRP] [Compositor] NullReferenceException errors are thrown continuousl...
-Unable to use Compositor in Basic (Built-in) scene, the game view does not render anything.-NullReferenceException errors are throw... Read more
Device Simulator window is empty and NullReferenceException is thrown wh...
Reproduction steps:1. Create a new project or open an existing one2. Install Device Simulator package3. Install Input System package... Read more
[CPU PLM] Enabling indirect denoising and gaussian AO filter causes brig...
Steps to reproduce: 1. Download and import the attached repro project2. Open the Scene "SampleScene.unity"3. In the lighting window,... Read more
URP package does not provide the base project creation scene as a Scene ...
How to reproduce:1. Create a new URP project2. Click File > New Scene3. Observe the available scene Templates Expected result: Th... Read more
[Input System] InputTestFixture destroys test scene
https://forum.unity.com/threads/input-when-the-game-does-not-have-focus-for-integration-tests.991142/#post-6441494 InputTestFixture.... Read more
[Toolchain][Windows] "Failed to initialize sysroot" error spam when Impo...
Reproduction steps:1. Open a new or an existing project2. Import the Toolchain package by editing the manifest.json file of the proj... Read more
[HDRP] NullReferenceException thrown on creating new HDRPAsset in the "H...
On creating a new HDRenderPipelineAsset from selecting Fix All button in the HD Render Pipeline Wizard causes Editor to throw NullRe... Read more
[Shader Graph] Vector1 property is missing in the Blackboard window
-Instead of Vector1, Float text appears in the blackboard window.-It also missing in VFX Graph. Steps to repro:1. Create a new HDRP ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used