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Problem with GatherCmp* methods HLSL->GLSL conversion
When using GatherCmp methods in compute shaders, it's being converted to textureGather method with hlslcc_zcmp_ prefix added to the ... Read more
'Dedicated Server support for Linux is not installed' error shown when L...
Repro steps:1. Install the Linux build support and Linux Server build support2. Create a new project3. Switch to 'Dedicated Server' ... Read more
Scene Build Index can't be found from test runner
How to reproduce:1. Open attached Unity project2. Open test Runner window3. Run SceneTest test4. Observe console Expected result: Bu... Read more
Out of memory in GenerateSubAssetPathMaps when building addressables
Reproduction steps:1. Open the attached project2. Open OutdoorsScene Scene in the Assets folder3. Go to the Window -> Asset Manag... Read more
Out of memory in GenerateSubAssetPathMaps when building addressables
Reproduction steps:1. Open the attached project2. Open OutdoorsScene Scene in the Assets folder3. Go to the Window -> Asset Manag... Read more
BuildPlayerOptions.assetBundleManifestPath can not be set by using Build...
Reproduction steps:1. Open the user attached project2. Open Build Settings and press Build3. Wait until the build is finished4. If a... Read more
Shader compiler outputs wrong shader code when entering Play Mode
Reproduction steps:1. Open the attached project "GreenRed.zip"2. Go to Assets > Scenes > "SampleScene"3. Enter Play Mode Expec... Read more
[macOS] Title bar is not showing up when an Editor window is undocked an...
How to reproduce:1. Create a new project2. Undock the Scene window from the Editor and make it fullscreen3. Open another app from th... Read more
[Search] Filter pop-up text overlaps when window width is decreased
Repro:1. Open Editor.2. Open Unity Search (Ctrl+K)/(Edit-> Search All).3. Resize the window to decrease it's width.4. Type 'h:' a... Read more
Stuttering video playback on lower tier Android devices
Reproduction steps:1. Open the attached project "VideoPlayerStutterIssue"2. Make sure the targeted platform is Android3. Build and R... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping