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0
votes
Won't Fix

URP renderer stencil effect doesn't show in Game view

Universal RP

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Oct 03, 2022

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Version/s: 2021.3.11f1, 2022.1.19f1, 2022.2.0b9, 2023.1.0a13

How to reproduce: Open the user attached project Open the scene called TestNewRenderer Look at the asset UniversalRenderPipelineAsse... Read more

5
votes
Fixed

"Unknown Assembly" error is thrown when building AssetBundle including ...

Asset Bundles

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Sep 17, 2019

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Version/s: 2019.2.0a2, 2019.2.3f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached project ("case_1184918-ScriptableObjectAssetBundleBug")2. Build Asset Bundles (BUG TEST > B... Read more

0
votes
Fixed

[UWP][IL2CPP] UnusedBytecodeStripper2 did not run properly

Windows Store Apps

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Dec 04, 2015

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Version/s: 5.3.1f1

When building to UWP platform with IL2CPP backend, editor throws errors in the console: Exception: D:\Unity 5.3.1p1\Editor\Data\Tool... Read more

0
votes
Won't Fix

Unity editor crashes on D3D12ScratchBuffer::D3D12ScratchBuffer when inst...

IMGUI

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May 23, 2019

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Version/s: 2018.3, 2019.1.0a1, 2019.1.0f2, 2019.2.0a2

How to reproduce:1. Open user's provided project2. Try dragging in "Warrior" prefab from the project's window into the scene (Assets... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

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Jan 11, 2020

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Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

0
votes
By Design

Terrain geometry detail is permanently lost when switching to lower heig...

Terrain

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Oct 29, 2019

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Version/s: 2020.1.0a8

Steps to reproduce: 1. Download and open the attached TerrainHeightmapBug project2. Select the Terrain game object3. Go to Settings ... Read more

0
votes
Won't Fix

[iOS] Crash when using Mediation

Ads

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Oct 07, 2022

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Version/s: 2020.3.40f1

How to reproduce:1. Download the attached "MediationIOS" project2. Build and deploy the project to iOS3. Observe the crash Reproduce... Read more

0
votes
Fixed

[Android] Depth texture isn't rendered when using OpenGLES3 Graphics API

GLES

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Oct 10, 2022

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Version/s: 2021.3.12f1, 2022.1.0a9

Reproduction steps:1. Open the user’s attached “IN-18722_DepthRendering2021“ project2. See that Graphics API is set to OpenGLES3 in ... Read more

0
votes
Fixed

[iOS] Player crashes on airplaydisconnectcrash`main() when disconnecting...

iOS

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Jan 16, 2020

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Version/s: 2019.3, 2019.3.0b12, 2020.1

Steps to repro:1. Build and run users "AirplayDisconnectCrash.zip" project on iOS device2. Enable screen mirroring on iOS device3. S... Read more

0
votes
Fixed

[URP] Material's name does not match Universal Render Pipeline/Particles...

Package: Scriptable Render Pipeline Universal

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Jan 22, 2020

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Version/s: 4.1.0-preview

How to reproduce;1. Create a new URP project2. Create Particle System3. Select 'Particle System' GameObejct in the Hierarchy4. Obser... Read more

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