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0
votes
Fixed

LODs array is not updated instantly when inserting new LODs

Optimization

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Jun 14, 2022

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Version/s: 2022.1.0a15, 2022.1.0b8, 2022.2.0a4

Reproduction steps:1. Create a new Unity project2. Create a new empty GameObject and add a 'LOD Group' Component3. Insert some new L... Read more

0
votes
Fixed

[RPW] [APV] APV debug window should be visible in editor even with Strip...

RP Workflow

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Jul 20, 2023

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Version/s: 2023.3.0a1

APV debug window should be visible in editor even with Strip Runtime Debug Shaders enabled Read more

0
votes
Fixed

[IL2CPP] CultureInfo.DateTimeFormat.DayNames returns an array with extra...

Mobile

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Sep 19, 2019

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Version/s: 2018.4, 2019.2.5f1, 2020.1

To reproduce:1. Open attached project2. Build and run to Android device with IL2CPP background3. Connect the phone to editor console... Read more

3
votes
Fixed

WebGL fullscreen doesn't revert ro original resolution on exit

WebGL

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Feb 05, 2015

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Version/s: 5.0.0b22

To reproduce:1. Open attached project2. Build WebGL3. Open WebGL build4. Enter fullscreen5. Exit fullscreen6. WebGL doesn't reverts ... Read more

0
votes
Fixed

Highlighter text is misaligned and overlapping when an asset is highlighted

Text (TextCore)

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Mar 13, 2023

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Version/s: 2023.1.0b7, 2023.2.0a6

Reproduction steps:1. Open the “HighlightIssue” project2. Open the “Main” scene3. Select the “Test” GameObject4. In the Inspector cl... Read more

0
votes
Fixed

[Package Manager] 'IUnityAndroidPermissions' could not be found errors a...

Package

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Jul 04, 2019

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Version/s: 2019.2.0b9

'IUnityAndroidPermissions' could not be found errors are thrown when importing Vuforia Sample Project Steps to Reproduce: 1. Create ... Read more

0
votes
Duplicate

[Shader Graph] Inline Color Node's value is too intensive

Package: Shader Graph

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Sep 14, 2019

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Version/s: 7.0.1

How to reproduce:1. Open user's attached 'Shaders Playground HDRP.zip' project2. Close Maintainer window3. Open 'Simple Dissolve' Sc... Read more

1
votes
Won't Fix

InvalidKeyException thrown when using Addressables.LoadAssetsAsync<T> to...

Package: Addressables

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Mar 13, 2023

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Version/s: 2.0.3

Reproduction steps:1. Open the attached project “AddressablesBatchLoadBug”2. Enter Play mode Expected result: There are no errors in... Read more

0
votes
Won't Fix

Compilation error "CS2001" when spaces are entered into double-quoted pa...

Scripting Buildtime

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Jun 25, 2023

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Version/s: 2021.3.27f1, 2022.3.3f1, 2023.1.1f1, 2023.2.0a21

How to reproduce:1. Open the attached user project “ResponseFileWithQuoteIssue.zip“ Expected result: No errors in the ConsoleActual ... Read more

3
votes
Fixed

SBP Support for Mip Stripping

Package: Scriptable BuildPipeline

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Jan 21, 2020

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Version/s: 0

Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more

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