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0
votes
Fixed

The type or namespace name `UnityEditor' could not be found when trying ...

Scripting

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Apr 27, 2017

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Version: 2017.1.0b2

Reproduction steps: 1. Open project attached (New Unity Project 145.zip) or unitypackage (BundlesError.unitypackage) 2. Press on "Te... Read more

0
votes
Fixed

Enabling Post-Processing Behaviour increases the brightness intensity of...

Image Effects

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Apr 19, 2017

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Version: 5.6.0p1

To reproduce: 1. Open repro project (link in edit comments) 2. Open 'Test Stage 1' scene 3. Find Main Camera in the Hiearchy 4. Acti... Read more

1
votes
Active

Custom shaders are being included in the AssetBundles even if they are i...

Asset Bundles

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Apr 20, 2017

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Version: 5.6.0f3

Reproduction Steps: 1. Open User's project 2. Notice that "BundleSource/TextureCube/textured_cube" is included to "textured_cube" As... Read more

0
votes
Fixed

Asset Bundle name is not saved when setting it in the imported asset

Asset Bundles

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Apr 27, 2017

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Version: 5.6.0f3

To reproduce : 1. Open project attached by user 2. In asset folder right click mouse and select import new asset 3. Select "texture.... Read more

0
votes
Active

OnCollisionExit is delayed by a frame

Physics2D

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Apr 24, 2017

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Version: 5.6.0f3

Steps to reproduce: 1. Open user attached project OnCollisionExitBug 2. Open "demo" scene 3. Hold the right arrow key until the circ... Read more

0
votes
Fixed
0
votes
By Design

Null properties return not null, even though variable is set to null

Serialization

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Apr 26, 2017

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Version: 5.6.0p1

If you declare a property with a null value, it will be silently converted to not null To reproduce: 1. Download attached project "... Read more

0
votes
Fix in review

[Android] [IL2CPP] NotSupportedException in static constructor when scen...

IL2CPP

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Apr 27, 2017

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Version: 5.5.3p2

Steps to reproduce: 1) Download attached project 'NestedGenerics.zip' and open in Unity 2) Make sure Scripting Backend is 'IL2CPP' ... Read more

2
votes
Fix in review

WebGL: Mouse gets stuck in state of GetMouseButton(0) always returning t...

WebGL

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Apr 27, 2017

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Version: 5.6.0f3

To reproduce: 1.Open users attached project "Test_WebGL.zip" 2.Build in WebGL 3.Open on Google Chrome 4.Quickly double press left mo... Read more

0
votes
Fixed

Symbols are not escaped correctly or not escaped at all when using -edit...

Deployment Management

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Mar 17, 2017

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Version: 5.5.2p2

According to https://confluence.jetbrains.com/display/TCD10/Build+Script+Interaction+with+TeamCity#BuildScriptInteractionwithTeamCit... Read more

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