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Shader graph template accepts empty values, resulting in broken UI
Steps to reproduce: Create a project (Universal 2D) Go to the "Project" window Click "Create" -> Shader Graph -> Blank Shader ... Read more
[Android] [GameActivity] Exception "Didn't find class "com.unity3d.playe...
How to reproduce:1. Open the “U6Repro.zip“ project2. Open the “SampleScene“3. Make sure that the Development Build is toggled on in ... Read more
Cinemachine installs the outdated version by default in the Unity 6.3
How to reproduce:1. Create a new project with the Unity 6.32. Go to Window -> Package Management -> Package Manager3. Go to th... Read more
NullReferenceException occurs when trying to access TouchScreenKeyboard ...
How to reproduce:1. Extract and open the attached “IN-106730.zip“ project2. Enter Play mode3. Select Game View4. Press the Spacebar5... Read more
Create from template option throws "NullReferenceException" error
Steps to reproduce:1. Create new Unity project2. Create new VFX Graph asset 3. In the toolbar, click "+" sign 4. Click "create from ... Read more
Sprite Mask does not render in the Player
How to reproduce:1. Open the attached project “IN-106643“2. Open the Scene “Boot“3. Build using the Clean Build option4. Run the pro... Read more
The ScrollRect jitters and jumps when using multi-touch with UIPointerBe...
Reproduction steps:1. Open the attached “InputSystemTest” project2. Build and run on a mobile device3. On the device, press the “Sin... Read more
Cinemachine Volume Settings are not updating in real-time when Focus Tra...
Steps to reproduce:1. Open the “N-108273” project2. Open the “SampleScene” scene3. Enter Play Mode4. In the Hierarchy window, select... Read more
SpriteRenderer has wrong input color when associated material uses SRPBa...
How to reproduce1. Extract and open the attached “IN-107982.zip” project2. Observe the Game View Expected result: All squares are co... Read more
Crash on GenerateParticleGeometry when creating certain particles
How to reproduce:1. Open the attached “IN-104761_CrashRepro“ project2. Open the “Assets/Scenes/Level1.unity“ Scene3. Enter Play Mode... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
- Flickering bright white dots in the Scene when the Android Platform is selected and DX11 Graphics API is used with Iris(R) Xe Graphics GPU
- Inconsistent capitalization and misaligned text in multiple query blocks in Search window