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Crash on keywords::KeywordRemap::Remap related to Keyword remapping
We are currently not aware of a consistent reproduction scenario for this issue. Error that is seen before the crash in the log file... Read more
Toolbar's buttons colors aren't updated when Playmode tint color is chan...
Reproduction steps:1. Open a new Unity project2. Change the "Playmode tint" colour: Editor > Preferences > Colours > "Playm... Read more
Can't apply video clip importer overrides for standalone when Linux stan...
It's impossible to apply overridden video clip import settings for standalone when Linux platform support is installed Read more
Particles do not stop after their loop count ends when the Particle Syst...
Steps to reproduce:1. Open the attached project "VFX-IL2CPP.zip"2. Press File>Build and Run3. Press Space once the Project is ope... Read more
[Visual Scripting] "OnDestroy" unit does not trigger when a Game Object ...
How to reproduce:1. Open attached project "1357388.zip"2. Enter Scene "SampleScene"3. Enter Play mode4. In the Hierarchy window, del... Read more
Can’t open Fuzzy Finder when Visual Scripting Graph is undocked
How to reproduce:1. Open the attached file "ASB Virtual Scripting SRP.zip"2. Open asset "newgraph" (Assets>newgraph)3. Change the... Read more
[URP] NullReferenceException when exiting PlayMode on "Teaching Samples"...
Reproduction steps:1. Create new URP Template project2. In Package Manager window, select "Universal RP" package and import its "Tea... Read more
Tooltip is not shown in the Inspector when a field is generated with GUI...
Reproduction steps:1. Open the attached project "Test SerializedProperty Tooltip.zip"2. Click on the "TestSFTT" GameObject in Hierar... Read more
[Mobile Notifications] Project Settings window loses focus when clicking...
How to reproduce:1. Open the attached project "1360115.zip"2. In the Menu bar go to Edit > Project Settings3. In the category lis... Read more
[HDRP] DRS Crash when using hardware mode on DX12
Repro steps :- Open attached project- Open SampleScene- Make sure that you are using DX12 and that the current HDRP asset DRS mode i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes