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4
votes
Duplicate

UI Textures change after lowering quality level in runtime

UI

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Jan 11, 2016

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Version/s: 5.3.1p2

Steps to reproduce: 1. Download and open attached project "repro_760691.zip" 2. Build the project w/ "main.unity" scene included 3. ... Read more

0
votes
Fixed

The Inspector window is continually repainted when an Asset from the Pro...

Asset - Database

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Oct 08, 2020

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Version/s: 2020.2.0b7, 2020.2.0b10, 2021.1.0a1

How to reproduce: 1. Create and open a new project 2. Turn on Internal Mode 3. Make sure that the Inspector window is open 4. Select... Read more

2
votes
Fixed

[URP][Android] Build fails with “'Hidden/Universal Render Pipeline/Edge ...

--

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Jan 15, 2024

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Version/s: 2021.3.33f1, 2022.3.38f1, 6000.0.0f1

Reproduction steps: 1. Open the attached project "ReproProj" 2. Switch to Android Platform (File > Build Settings > Android > Swit... Read more

0
votes
By Design

Audio glitches and CPU usage increases when plugging microphone/speaker/...

Audio

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Oct 01, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.9f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Plug any microphone/speaker into your computer via USB 2. Open attached project 3. Enter the Play Mode 4. Open ... Read more

0
votes
Active

“Binding is neither a composite nor part of a composite” errors are thro...

Package: Input System

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Jan 24, 2024

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Version/s: 1.8.0-pre.2

How to reproduce: 1. Open the “InputPackageBindingIssue“ project 2. In the Project window open the “TestControl” Input Action Asse... Read more

0
votes
Fixed

NetworkServer.DisconnectAll() makes isActive false

Networking

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Jan 11, 2016

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Version/s:

NetworkServer.DisconnectAll() makes NetworkServer.isActive false. I does not stop the server from listening, so the server is then i... Read more

6
votes
Fixed

[OSX] Editor performance regression in 5.0 on Mac (when multiple views a...

Window management

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Feb 23, 2015

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Version/s: 5.0.0f3

To reproduce: 1. Open attached project 2. Open Test scene 3. Notice that scene runs at 30 fps 4. Maximize Game view 5. Notice that... Read more

0
votes
Not Reproducible

[GPU] GPU-sorting and GPU events are broken

Package: Visual Effect Graph

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Jun 21, 2019

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Version/s: 7.0.0

Repro steps: 1. Import the attached package. 2. Open the GPUSortingIssue scene and observe the AddMeSecond system doesn't have many ... Read more

0
votes
By Design

FPS drops when the Camera is on the right side of the instantiated GameO...

Graphics - LowLevel

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Sep 18, 2020

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Version/s: 2019.3.0a2, 2019.3.15f1, 2019.4, 2020.1, 2020.2, 2021.1

How to reproduce: 1. Open the user's attached "GPU instancing test.zip" project 2. Open the "InstancedIndirectExample" Scene 3. Ente... Read more

3
votes
Fixed

SBP Support for Mip Stripping

Package: Scriptable BuildPipeline

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Jan 21, 2020

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Version/s: 0

Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more

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