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Free orientation example in NavMeshComponents caused a crash
When I loaded up the "free orientation scene" from the master navmesh branch https://github.com/Unity-Technologies/NavMeshComponents... Read more
Mesh skinning with cloth distort when using a Float16 vertex attribute
Steps to reproduce:1. Open user's attached project "NonFloat32AttributeSkinningIssue-2019.3.zip"2. Enter Play mode with SampleScene3... Read more
[ProGrids/ProBuilder] New polyshape floating when building from existing...
This issue does not occur when ProGrids is not installed, or when Toggle Snapping in ProGrids is off.With Toggle Snapping on, this w... Read more
Not a valid TextureFormat error is thrown when creating ASTC format Text...
To reproduce:1. Open the user's attached project2. select the "Config" gameobject3. Switch texture Format to either one of the ASTC ... Read more
[Package][Device Simulator] package doesn't work unless you add NUnit pa...
To reproduce:1. Open any project2. Find Device Simulator package3. Check its dependencies Expected: NUnit is listed in Device Simula... Read more
[UIR] Vertical Scrollbar flickers in the Inspector on resizing the window
Vertical Scrollbar flickers in the Inspector on resizing the window. This occurs with all Graphics APIs. Steps to repro:1. Open the ... Read more
UV editor's Actions window's text moves out of sync and background disap...
To Reproduce:- Open a new unity project- Install ProBuilder (Window -> Package manager -> Probuilder)- Add a cube (Tools ->... Read more
[Scene] VFX Selection outline issues when Output Mesh is used in the effect
Repro steps:1. Import the attached package and open the Repro Scene.2. In the scene view, make sure that Selection Outline is on (un... Read more
Canvas becomes unresponsive when built on WebGL
Steps to reproduce:1. Open and run the user-supplied project.2. Press "Open" -> Icon in the top right of the newly appeared windo... Read more
[Project Browser] Unable to select Assets under Project Window in Asset ...
When an assets is searched in the project window, an asset from the given result is not getting selected or highlighted. Steps to re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation