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0
votes
Fixed

[MeshRenderMode] Particles are scaled too much

Shuriken

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Dec 21, 2015

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Select "Particle System" in hierarchy to simulate it4. Notice tha... Read more

0
votes
Feature Request

RenderTexture data is not rendered when using a custom render pass

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Oct 08, 2025

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Version/s: 6000.3.0b4, 6000.4.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Examples/UIToolkitBlurredBackgroundDemo.unity” Scene... Read more

0
votes
Active

Radio buttons do not work when they are used with Unity.AppUI.UI.DialogT...

Package: App UI

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Oct 16, 2025

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Version/s: 2.2.0-pre.1

How to reproduce:1. Open attached project “IN-114493-APPUITEST.zip“2. Enter Play mode3. Try first and second radio button4. Observe ... Read more

0
votes
Fixed

Entity's "ChunkWorldRenderBounds" component "Extents" value is always zero

Package: DOTS Editor

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Sep 19, 2019

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Version/s: 0.1.1

How to reproduce:1. Open attached project "static_repro.zip" and scene "static"2. Enter Play mode3. Open "Window" -> "Analysis" -... Read more

0
votes
Fixed

UnauthorizedAccessException is outputted when edits are made to SceneTem...

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Jan 20, 2025

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Version/s: 2022.3.56f1, 6000.0.35f1, 6000.1.0b3, 6000.2.0a1, 7000.0.0a17

Steps to reproduce:1. Download and open the attached user's project "CoverageCheckout.zip"2. Setup a Perforce server3. Enable Versio... Read more

1
votes
Fixed

Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...

Graphics - General

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Jan 06, 2016

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Version/s: 5.4.0b1

Reproduction steps:1. Open attached "test47" Unity project.2. Open "Standart Assets/Scenes/withrealgeo" scene.3. Click on "HoloPrint... Read more

0
votes
Fixed

Burst error BC1003 is thrown when Burst compiles

Package: Burst

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Jan 17, 2025

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Version/s: 1.8.18

How to reproduce:1. Open the “IN-91465_repro“ project2. Observe the Console Expected result: Errors are not thrownActual result: BC1... Read more

2
votes
Fixed

Aseprite Importer fails to import Aseprite Assets when the Assets are cr...

Package: 2D Aseprite Importer

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Mar 15, 2024

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Version/s: 1.0.0

How to reproduce:1. Create a new project using any template2. Make sure to add the “2D” Package (Window > Package Manager > Un... Read more

1
votes
Active

Input Recorder does not play the recording when UIToolkit is used and th...

Package: Input System

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Jan 10, 2025

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Version/s: 1.11.2

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Samples/Input System/1.11.2/Input Recorder/InputReco... Read more

5
votes
Fixed

Mouse coordinates are not relative to the game window when getting them ...

Windows

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Jan 23, 2020

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Version/s: 2019.3.0b7, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached project2. Build the project3. Open the built project in a Windowed mode4. Use the Scroll-Wheel... Read more

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