Search Issue Tracker
Won't Fix
Won't Fix in 2022.1.X
Votes
0
Found in
2021.3.4f1
2022.1.5f1
Issue ID
UUM-5697
Regression
No
[Linux][Profiler] Frame charts are not filling with spikes when attaching Profiler to the Player Build
How to reproduce:
- Create new Unity project
- Go to File > Build Settings
- In Build Settings check "Development Build" and "Autoconnect Profiler" options
- Press "Build and Run" button
- Wait for the Build to open up and observe the attached Profiler
Expected results: The Profiler can be attached to the Player Build and Frame charts fills with spikes
Actual results: The Profiler attaches to the Player Build but the Frame charts do not fills with spikes
Reproducible with: 2021.3.4f1, 2022.1.5f1
Not reproducible with: 2022.2.0a17
Could not test with: 2019.4.39f1, 2020.3.35f1 (not supported on CentOS 7)
Reproduced on: Linux CentOS 7
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note:
Does not appear to reproduce on trunk. See attached image from Yvonne.
Resolution Note (2022.1.X):
Does not appear to reproduce on trunk. See attached image from Yvonne.