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Won't Fix
Votes
0
Found in
2023.1.0a1
Issue ID
UUM-1564
Regression
No
[Linux] View jumps when mouse position is reset to the center of Game View after right-clicking and dragging
Steps to reproduce:
1. Create a new URP template project or open the attached "OnlyController" project
2. Enter Play mode in SampleScene
3. Right-click anywhere in the Game View and drag to rotate the view
Expected results: Drag is smooth, view rotates
Actual results: View jumps as if the mouse position wasn't reset, but dragged to the center
Reproducible with: 2019.4.34f1, 2020.3.26f1, 2021.2.8f1, 2022.1.0b4, 2022.2.0a2
Notes:
- Not reproducible with macOS
- Doesn't reproduce in build
- Doesn't rely on URP, just on the "SimpleCameraController" script that URP uses in the SampleScene
- In 2019.4 and 2020.3 streams the mouse is reset to the display center instead of GameView center
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Resolution Note:
can not reproduce this behavior on trunk as well as 2022.2.0a18.
The right-click resets the mouse to the center, which is the same as it is on Mac, and drag works fine after the reset.