Search Issue Tracker
Fixed
Fixed in 2022.2.0b13, 2023.1.0a17
Votes
0
Found in
2022.2.0b10
2023.1.0a12
Issue ID
UUM-14710
Regression
No
[HDRP] APV bake affects ambient probe used for material previews
Steps to repro
1) Open attached project
2) Set emissive material to red color, bake APV probes, create a new material and observe that it's tinted red by the ambient probe
3) Change emissive color to blue, repeat step 2 and observe that newly created material is tinted blue
Expected result: APV should not affect preview renders.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with multiple stack traces when playing video on a render texture with low-end graphics devices
- Circle handle of the Game view scale slider bar disappears when the scale is set to 1x
- Asset Bundles non-deterministic behavior with CRCs and hash when a video has Transcoding enabled and Sprite Atlas has an override option enabled
- [Quality Hackweek] Errors "InvalidOperationException: EnsureRunningOnMainThread can only be called from the main thread" and "NullReferenceException" shown when switching build platforms with Muse Texture package installed
- "Importer(DefaultImporter) generated inconsistent result for asset" warnings are thrown when reimporting the "URP" texture
Add comment