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Character becomes invisible when blending is set to additive on Base layer
To reproduce:1. Open attached project2. Open Mecanim Scene3. Select Character GameObject4. Open animator5. Change Blending to Additi... Read more
Unity crashes when destroying a Particle System which is using LightsMod...
teps to reproduce:1. Open the attached project (862777-TestCase.zip)2. Open the Assets/test.unity scene3. Press Play in the Editor4.... Read more
OpenVR doesn't launch into VR if D3D12 is the primary graphics api
When I choose D3D12 for the graphics api the standalone won't start in VR mode. I did have D3D11 as the fall back API. I'd think if ... Read more
[Standalone] Motion.isLooping throws MissingMethodException/JIT:s
Reproduction steps:1. Open my attached project ("case_859700-smallRepro.zip")2. Open the "scene" scene3. Enter Play mode-notice how ... Read more
Disabling script on instantiate gameobject throws self -> GetEnabled()
Steps to reproduce:1. Download repro.zip and open "new scene".2. Press play. Expected results:Error should not appeared and script s... Read more
Editor examples for Unity Ads use 'rewardedVideoZone' instead of 'reward...
'rewardedVideoZone' instead of 'rewardedVideo' in Unity Ads examples in the editor. This has been fixed for the documentation in 757... Read more
Particle System sub-component "emission" causing memory leaks
Reproduction steps:1. Open my attached project ("case_863060");2. Open the "main" scene3. Open up a profiler or Task Manager4. Enter... Read more
[Android] [GearVR] Audio distortions/crackle if CPU usage > 40msec
Steps to reproduce: 1) Download attached project 'vTimeAudioTest.zip' and open in Unity2) Create .osig file for testing device3) Bui... Read more
[Physics] Joint breaks with insufficient force
I've attached a new repro project that demonstrates the issue without using OpenVR or the Vive touch controllers. To repro: 1) Enter... Read more
Fullscreen mode in broken on Vulkan with Windows Standalone
Repro steps: 1. Open attached project in the editor.2. Build to Windows standalone (I used 64-bit player).3. Open it with "-force-vu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
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