Search Issue Tracker
Fixed in 5.5.2
Votes
1
Found in
5.5.0f3
Issue ID
863060
Regression
Yes
Particle System sub-component "emission" causing memory leaks
Reproduction steps:
1. Open my attached project ("case_863060");
2. Open the "main" scene
3. Open up a profiler or Task Manager
4. Enter play mode
Result: constantly rising memory usage.
This is caused by the "emission" sub-component of the particle system, as disabling it removes the memory leak.
Reproducible on: 5.5.0p3, 5.6.0b2
Not reproducible on: 5.4.4f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Metal] GfxDeviceMetal::CreateComputeProgram does not check inputs
- Input.GetKey for Left Shift returns true when Right Shift is held down and Left Shift is pressed (and vice versa)
- Inspector displays previously selected Animator layer when switching between layers with keyboard
- Undo is not restoring all of the deleted GameObjects when deleting a large number of GameObjects
- [Linux Hub] Some of the Learn tab projects have a blank 'Download Project' button
Add comment