Search Issue Tracker
Fixed in 5.5.2
Votes
1
Found in
5.5.0f3
Issue ID
863060
Regression
Yes
Particle System sub-component "emission" causing memory leaks
Reproduction steps:
1. Open my attached project ("case_863060");
2. Open the "main" scene
3. Open up a profiler or Task Manager
4. Enter play mode
Result: constantly rising memory usage.
This is caused by the "emission" sub-component of the particle system, as disabling it removes the memory leak.
Reproducible on: 5.5.0p3, 5.6.0b2
Not reproducible on: 5.4.4f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window
Add comment