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Won't Fix
Votes
0
Found in
5.4.1f1
Issue ID
855811
Regression
No
[Physics] Joint breaks with insufficient force
I've attached a new repro project that demonstrates the issue without using OpenVR or the Vive touch controllers.
To repro:
1) Enter Play mode
2) Click and hold the mouse button 0 to pick up the sphere
3) While holding the sphere, hit the plane without releasing the mouse
4) Observe the log report that the joint breaks but with insufficient force.
Ex. Sphere encountered force of 332914.6 and broke free (joint limit is 1000000, 1000000)
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Resolution Note:
This is standard PhysX behaviour. It doesn't provide callbacks on-break, nor does it guarantee that a joint will break only after exceeding the limit or even on the same frame as it exceeds the limit.