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Dynamic batching doesn't work on meshes respectively using Color and Col...
Steps to reproduce:1. Open the scene in the project2. Enter play mode3. Observe Frame debugger Actual: the two meshes are batched se... Read more
Unity crashes when playing animation of LineRenderer Start/End color
In Unity 5.5 you're able to make animations of LineRenderer Color, when you change LineRenderer 's colors while in "Keyframe recordi... Read more
Unity crashes when playing LineRenderer Enable/Disable animation
To reproduce:1. Open attached project.2. Play "test" scene.3. Wait 1-20 seconds for a crash. Also animation has no visual effect, be... Read more
UI elements don't become highlighted when hovering mouse pointer with mo...
UI elements don't become highlighted if you press the UI element, keep the mouse down, move it over the other UI element and release... Read more
Errors in Console window when painting a procedurally generated terrain
Steps to reproduce:1. Open the attached project (GetPixel32Failed.zip)2. Open the Assets/TestScene.unity scene3. Switch platform to ... Read more
Stepping over a specific breakpoint while debugging in VS Code crashes e...
To reproduce:1. Open attached project2. Open 'MainScene' in project and run built game for Mac (we need 2 games would be played para... Read more
[UnityWebRequest] Proxies such as Charles and Fiddler don't show UnityWe...
Can't view/debug UnityWebRequest HTTP requests because proxies (Fiddler/Charles) can't show the trafic. This does work when using WW... Read more
[Android] Images not shown if custom splash screen used and screen is lo...
Steps to reproduce: 1) Download attached project 'SkiThree_UnityProj.zip' and open in Unity2) Build and run 'MainMenu' scene on a de... Read more
ScriptableObject's serialized fields are not visible in the inspector, i...
Part 1:Reproduction steps:1. Open the attached project2. Click on the "Foo" menu at the top toolbar3. Click on Select Expected: the ... Read more
[Gradle] Gradle build fails because of wrong keystore path in the genera...
There is wrong keystore path in generated build.gradle using gradle build system on Windows, when the keystore path is manually edit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions