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0
votes
Won't Fix

AssetReference property drawer has incorrect layout and becomes uneditab...

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May 31, 2024

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Version/s: 2021.3.39f1, 2022.3.31f1, 6000.0.5f1

Reproduction steps:1. Open the attached “BugReportIMGUI.zip” project2. Open the “BugReport_04” scene (Assets > Scenes)3. Click on... Read more

0
votes
Fixed

"TwoPaneSplitView" pane resets to its minimum size when hidden and shown...

UI Toolkit Controls

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Jun 01, 2022

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Version/s: 2023.1.0a1

How to reproduce:1. Open project "Transition Issue.zip"2. Open Menu > Window > TwoPaneSplitViewIssue Window3. Resize the yello... Read more

1
votes
Fixed

Unlit Shader uses more than 100MB of memory when in Player

Shader System

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Jun 13, 2022

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Version/s: 2020.3.0f1, 2021.3.0f1, 2022.1.1f1, 2022.2.0a9, 2023.1.0a3

How to reproduce:1. Open the attached project "Shader_Variant_Chunking_Repro.zip"2. Open Assets/Scenes/Main.unity3. Build And Run th... Read more

0
votes
Fixed

Color of baked Lightmaps is incorrect when a Material with Emission is p...

Progressive Lightmapper

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2021.3.3f1, 2022.1.4f1, 2022.2.0a16, 2023.1.0a1

How to reproduce:1. Open the user-submitted project2. Open the scene "Scene" (Assets/Scene.unity)3. In the Project window, select th... Read more

0
votes
Duplicate

[Installer] Print and Save buttons are shown over the license agreement ...

MacOS

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Jan 16, 2020

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Version/s: 2020.1

1. download MacOS installer from link provided2. run installer3. observe "Print" and "Save" button on "License agreement" tab Expect... Read more

0
votes
Fixed

ScriptedImporter's GatherDependenciesFromSourceFile() is not executed wh...

Asset - Importers

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Dec 07, 2019

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Version/s: 2019.1, 2019.3, 2020.1, 2020.1.0a14

How to reproduce:1. Open the project "case_1203843_GatherDependenciesFromSourceFileNotCalled"2. Right-click on the asset "foo" in th... Read more

0
votes
By Design

[Profiler] You can only disable display of CPU Usage components

Profiling

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Jan 04, 2016

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Version/s: 5.3.1p1

You can not disable other then CPU profiler graphs (by using little squares near profiling object (Rendering/Script/etc...)) Steps t... Read more

6
votes
Fixed

Order in Layer does not work when previewing in Prefab Mode

uGUI

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Jun 03, 2022

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Version/s: 2020.3.44f1, 2021.3.5f1, 2022.2.0a18, 2023.1.0a1, 2023.2.0a1

How to reproduce:1. Open the user-submitted project2. Open the Prefab "UiImagePrefab" (Assets/UiImagePrefab.prefab)3. In the Hierarc... Read more

0
votes
Fixed

[iOS] Substance RAM footprint is including input texture files

Substances

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Jan 06, 2016

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Version/s: 5.3.1f1

How to reproduce: 1. Open attached project (35518 substance ram.zip)2. Build to iOS and run- Once run, there should be two spinning ... Read more

0
votes
Won't Fix

[URP] Decal produces z-fighting with parallel surfaces when the decal's ...

Universal RP

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May 31, 2022

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Version/s: 2021.2.0b11, 2022.1.0a9

Decal produces z-fighting with parallel surfaces when the decal's material uses a Normal From Height node in the Shader Graph How to... Read more

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