Search Issue Tracker
Fixed
Fixed in 2021.3.21f1, 2022.2.10f1, 2023.1.0b7, 2023.2.0a5
Votes
6
Found in
2020.3.44f1
2021.3.5f1
2022.2.0a18
2023.1.0a1
2023.2.0a1
Issue ID
UUM-3458
Regression
Yes
Order in Layer does not work when previewing in Prefab Mode
How to reproduce:
1. Open the user-submitted project
2. Open the Prefab "UiImagePrefab" (Assets/UiImagePrefab.prefab)
3. In the Hierarchy window, select the GameObject "Particle System"
4. In the Inspector window, expand the Particle System's Renderer tab
5. Set the Order in Layer property to 10
Expected result: The Particle System is rendered above the Image
Actual result: The Particle System is rendered under the Image
Reproducible with: 2020.1.0a5, 2020.1.17f1, 2020.3.19f1, 2021.1.23f1, 2021.2.0b14, 2022.1.0a10
Not reproducible with: 2019.4.31f1, 2020.1.0a4
Note: The Particle System is rendered properly in the Scene and Game view
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Baking ReferencedPrefabAuthoring!” errors are thrown when creating or deleting unrelated GameObjects in a SubScene that references prefabs
- Cannot scroll down to see all UI Builder Inspector items after content is resized
- Crash on SceneTracker::SetObjectDirty when entering Play mode on a project with specific Assets
- UI Toolkit's TextInput element does not inherit layout parameters from the TextField element when TextField.multiline is true
- The TileMap grid in the Tile Palette is not visible when Screen Space Ambient Occlusion is enabled
Resolution Note (fix version 2023.2.0a5):
Fixed the renderer's sorting when in prefab mode (context or isolation). Now the renderer components will apply their assigned sorting value at the correct layer.
Resolution Note (fix version 2023.1.0b7):
Fixed the renderer's sorting when in prefab mode (context or isolation). Now the renderer components will apply their assigned sorting value at the correct layer.
Resolution Note (fix version 2022.2.10f1):
Fixed the renderer's sorting when in prefab mode (context or isolation). Now the renderer components will apply their assigned sorting value at the correct layer.
Resolution Note (fix version 2021.3.21f1):
Fixed the renderer's sorting when in prefab mode (context or isolation). Now the renderer components will apply their assigned sorting value at the correct layer.