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Fixed in 2021.3.21f1
Fixed in 2021.3.X, 2022.2.X, 2023.1.X, 2023.2.X, 2023.2.0a5
Votes
6
Found in
2020.3.44f1
2021.3.5f1
2022.2.0a18
2023.1.0a1
2023.2.0a1
Issue ID
UUM-3458
Regression
Yes
Order in Layer does not work when previewing in Prefab Mode
How to reproduce:
1. Open the user-submitted project
2. Open the Prefab "UiImagePrefab" (Assets/UiImagePrefab.prefab)
3. In the Hierarchy window, select the GameObject "Particle System"
4. In the Inspector window, expand the Particle System's Renderer tab
5. Set the Order in Layer property to 10
Expected result: The Particle System is rendered above the Image
Actual result: The Particle System is rendered under the Image
Reproducible with: 2020.1.0a5, 2020.1.17f1, 2020.3.19f1, 2021.1.23f1, 2021.2.0b14, 2022.1.0a10
Not reproducible with: 2019.4.31f1, 2020.1.0a4
Note: The Particle System is rendered properly in the Scene and Game view
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Resolution Note (fix version 2023.2):
Fixed the renderer's sorting when in prefab mode (context or isolation). Now the renderer components will apply their assigned sorting value at the correct layer.
Resolution Note (fix version 2023.1):
Fixed the renderer's sorting when in prefab mode (context or isolation). Now the renderer components will apply their assigned sorting value at the correct layer.
Resolution Note (fix version 2022.2):
Fixed the renderer's sorting when in prefab mode (context or isolation). Now the renderer components will apply their assigned sorting value at the correct layer.
Resolution Note (fix version 2021.3):
Fixed the renderer's sorting when in prefab mode (context or isolation). Now the renderer components will apply their assigned sorting value at the correct layer.