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[DX11 - AMD] Crash on AmdDxGsaFreeCompiledShader when Texture Object nod...
Steps to reproduce: 1. Open the attached project from the provided Google Drive link 2. Open the Amplify Shader Editor Canvas (Windo... Read more
[VFX Graph] ArcTorus Transform changes in blackboard not reflected in Graph
*Steps to reproduce:* 1. Create a VFXGraph 2. Start from simple Loop 3. in the InitContext change the Position Shape BLock ... Read more
GPU hang or exceedingly long wait when Baking Lights
Reproduction steps: 1. Open the attached project 2. Open Window -> Rendering > Lighting 3. Click Generate Lighting Expected result:... Read more
HDR color picker intensity changing when reopening the color picker
How to reproduce: 1. Via package manager install VFX Graph 2. Import the attached Repro.vfx 3. In the Add Color block, open HDR Edit... Read more
“Assertion failed on expression” and “Invalid localAABB” errors appear w...
How to reproduce: 1. Open the attached “particlesystem.zip” project 2. Enter “SampleScene” Scene (Assets > Scenes) 3. In the Hierarc... Read more
[WP8.1/Android/Standalone] Flickering UI textures on WP8.1, Android with...
To reproduce: 1. Build and run attached project 1a On Android you have to enable multithreaded rendering in PlayerSettings 2. Tap ar... Read more
[Quest] Interactable moves further away or closer depending on the turni...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Samples/XR Interaction Toolkit/3.0.3/Starter Ass... Read more
ScriptedImporter's GatherDependenciesFromSourceFile() is not executed wh...
How to reproduce: 1. Open the project "case_1203843_GatherDependenciesFromSourceFileNotCalled" 2. Right-click on the asset "foo" in ... Read more
Use legacy light probe sample counts is enabled for newly created projects
Steps to reproduce: 1. Create a new project using any template 2. Open Project Settings > Editor 3. Notice that "use legacy light p... Read more
Selected object randomly changes the position while drag and dropping in...
Scenario1 Steps: 1. Open attached project (works with a new project too) 2. Open SampleScene 3. Select one of the GameObjects in the... Read more
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