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Fixed

Fixed in 2022.3.33f1, 6000.0.6f1

Votes

0

Found in

2022.2.3f1

2022.3.29f1

6000.0.3f1

Issue ID

UUM-72790

Regression

Yes

[Android][VK] Crash on "vk::DebugToolsUtils::SetVkDebugObjectName(VkDevice_T*, VkObjectType, unsigned long, char const*) const+" when Vulkan Graphics API is in use on a specific device

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Issue not fully tested by CQA
How to reproduce:
1. Open the “IN_76833” project
2. Build the project for the Android platform in the Development mode
3. Run the built project APK on the device

Expected result: Player doesn’t crash
Actual result: Player immediately crashes and closes

Reproducible with: 2022.2.3f1, 2022.3.29f1, 6000.0.b3
Not reproducible with: 2022.2.2f1

Reproducible on this device:
Xiaomi Redmi Note 12, Android 13 (TKQ1.2211114.001), MIUI version MIUI Global 14.0.10, GPU: Snapdragon 685 Octa-core Max 2.80Ghz

Not reproducible on these devices (tested by CQA):
VLNQA00334 - Xiaomi Mi A3
VLNQA00178, Xiaomi Redmi Note 4 (Redmi Note 4), Android 6.0, CPU: MediaTek Helio X20 MT6797M, GPU: Mali-T880
VLNQA00489, Htc 10 (HTC 10), Android 6.0.1, CPU: Snapdragon 820 MSM8996, GPU: Adreno (TM) 530
VLNQA00267, Samsung Galaxy S10+ (SM-G975F), Android 12, CPU: Exynos 9 (9820), GPU: Mali-G76
VLNQA00321, Xiaomi MI 9 (MI 9), Android 10, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
VLNQA00518 - Google Pixel 4 (Pixel 4), CPU: Snapdragon 855 SM8150, GPU: Adreno 640, OS: 13
VLNQA00414 - Galaxy Note10+ 5G (SM-N976V), CPU: Snapdragon 855 SM8150, GPU: Adreno 640, OS: 9
VLNQA00591 - Samsung Galaxy S23 (SM-S911B), CPU: Snapdragon 8 Gen 2 (SM8550), GPU: Adreno 740, OS: 14
VLNQA00278 - Xiaomi Redmi Note 7 (Redmi Note 7), CPU: Snapdragon 660, GPU: Adreno 512, OS: 9.0.0
VLNQA00139 - Vivo Xplay6 (vivo Xplay6), CPU: Snapdragon 820 MSM8996, GPU: Adreno 530, OS: 7.1.1
VLNQA00132 - Xiaomi Mi 5s (MI 5s), CPU: Snapdragon 820 MSM8996, GPU: Adreno 530, OS: 6.0.1

Notes:
- This issue is not fully tested by CQA. CQA tested on some devices but on none of them issue was reproducible except Xiaomi Redmi Note 12 which CQA hasn’t tested on.
- From a similar bug report it seems this issue could be avoided by forcing affected devices to use OpenGLESS graphics API
- Not reproducible on the Windows Standalone platform

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