Search Issue Tracker
Fixed in 2023.1.0b12
Fixed in 2023.1.X, 2023.2.X, 2023.2.0a6
Votes
8
Found in
2023.1.0a1
2023.2.0a1
Issue ID
UUM-8328
Regression
Yes
A domain reload progress dialog is spawned on top of IDE when the Editor is in the background and Script changes are made
How to reproduce:
1. Create a new Unity project
2. Create a new C# Script
3. Make any change in the Script and save
Expected result: The domain is reloaded when the Editor is in focus
Actual result: The domain is reloaded when the Editor is in the background and a "Reload Script Assemblies" or "Reloading Domain" dialog window is spawned on top of the IDE
Reproducible with: 2021.2.0b12, 2021.3.6f1, 2022.1.8f1, 2022.2.0b1, 2023.1.0a3
Not reproducible with: 2020.3.36f1, 2021.2.0b11
Reproducible on:
macOS 12.1 (Visual Studio for Mac 2022, Rider 2021.2.2)
Not reproducible on:
Windows 10 (Visual Studio 2022)
Comments (1)
-
van800
Feb 23, 2023 11:46
The progress bar should not be on top of non-Unity applications.
With Rider we actually want and expect domain reload to happen even when the Editor is in Background.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Resolution Note (fix version 2023.2):
Fixed in 2023.2.0a6