Search Issue Tracker
Fixed in 5.5.1
Votes
2
Found in
5.4.0f3
Issue ID
845080
Regression
No
[Android]All sprites become black in the android build when pressing home button before unity logo appears
Steps to reproduce:
1. Open attached project
2. Build for android or install one of already created .apk
3. Start application on android
4. Press home button before unity logo appears(important)
5. Go back in the app
-All sprites become black(in older devices screen is flickering)
Expected result: sprites should be rendered correctly.
Reproduced on: 5.5b7, 5.4.0f3, 5.3.6p4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Specular lighting visible in a camera with Path Tracing when Preserve specular lighting is disabled in observed material
- Cinemachine package throws CS1061 errors in the Console when installed in a project that has HDRP and URP installed
- Editor.log file size grows rapidly when a scene exceeds the "Maximum Shadow on Screen" limit setting in the HDRP Asset
- Player build freezes after calling Application.Quit() when the scripting backend is set to IL2CPP
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture
Add comment