Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.4.1f1
Issue ID
837574
Regression
Yes
[RectMask2D] Culling is not performed if the clipper's size delta changed, but not the culler position
To reproduce:
1. Open attached project from RectMaskIssue.zip.
2. Load "testScene" and enter play mode.
3. Look at the Game window.
To reproduce from the scratch:
1. In a new project create a panel (from UI).
2. Add RectMask2D component to that panel.
3. Add animation which would increase the width of the panel.
4. Create 2 (or more) child images, for that panel.
5. Place 1 of them inside the panel bounds, and other outside (but in the bounds of panel when it's width is increased by the animation).
6. Play scene.
Expected result: Parts of images are rendered, when they are inside the bounds of an animated panel.
Actual result: Images which were not inside panel's bounds at the start, are not rendered.
Reproducible with: Unity 5.4.0f3, 5.4.1f1, 5.5.0b9
Not reproducible with: Unity 5.3.1f1, 5.3.6f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terrain Tree cast Realtime and Baked shadows simultaneously when "Mixed" Light mode and "Subtractive" Baked Illumination is used in Edit mode
- OnPostprocessAllAssets() is not called for a modified Prefab when another Asset is set Dirty in the same callback
- [Android] UIToolkit ClickEvent is fired when the device is rotated
- Compilation errors occur when "uintBitsToFloat(int)" gets used in OpenGLES
- User Reporting does not send reports when Managed Stripping Level is set to Low or higher
Add comment