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0
votes
Fixed

[IL2CPP] Standalone throws ExecutionEngineException when using generics ...

IL2CPP

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Jan 17, 2020

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Version/s: 2019.3, 2019.3.0f5, 2020.1

How to reproduce: 1. Open attached project with ILL2CPP Editor "ExecutionEngineException.zip" 2. Make sure that Api Compatibility L... Read more

0
votes
Won't Fix

[Visual Effect Graph] Transition between two Blocks is not selected when...

Package: Visual Effect Graph

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Sep 27, 2019

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Version/s: 7.1.2

Transition between two Blocks from the Visual Effect Graph is not getting selected when they are kept closer to each other, it gets ... Read more

0
votes
Fixed

Unloading source asset immediately after Blit(source, dest) can result i...

Texture

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Sep 24, 2020

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Version/s: 2019.4, 2019.4.10f1, 2020.2

How to reproduce: 1. Open "SampleScene" Scene in the attached "BundlesTest.zip" Project 2. Enter Play Mode 3. Press the "Run Blit Te... Read more

0
votes
Won't Fix

RenderTarget with premultiplied alpha blending is too bright and does no...

Shader System

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Sep 08, 2020

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Version/s: 2018.4, 2019.4, 2019.4.0f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project 2. Observe the circle In the Game view Expected result: In the top half of th... Read more

0
votes
Fixed

[Android] Gradle build fails when there's a settings.gradle file in the ...

Mobile

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Jun 19, 2019

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Version/s: 2019.1.7f1, 2019.2.0b6

Repro steps: 1. Open attached project 2. Build for Android Actual: Build fails with "Project directory 'C:\Users\user.name\Document... Read more

0
votes
Not Reproducible

[DarkSkin]'|' character in Custom Window Title causes ArgumentException ...

Editor - Other

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Feb 16, 2015

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Version/s: 5.0.0f1

To reproduce: 1) Create new project 2) Create Editor folder and add an Editor Window (Use the example in: http://docs.unity3d.com/Sc... Read more

0
votes
Fixed

[Burst] Wrong Function gets called when Function overloading is used aft...

Package: Burst

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Sep 28, 2022

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Version/s: 1.7.4, 1.8.0

Reproduction steps: 1. Open the attached project “Burst test” 2. Open “Test” Scene 3. Enter Play mode 4. Observe the Console out... Read more

0
votes
Fixed

[URP] "Empty" meshes rendered on top of the Scene view using an incorrec...

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Jun 28, 2022

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Version/s: 2022.2.0a18, 2023.1.0a2

Steps to reproduce: # Open the attached project # Open Scenes/SampleScene.unity # Observe the issue (it is also visible in the at... Read more

0
votes
Fixed

'Open Scene Additive' option is enabled in context menu when right-click...

Project Browser

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Sep 04, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce: 1. Create and open a new project 2. In the Project window expand the 'Packages' folder 3. Right-click on one of th... Read more

0
votes
Won't Fix

Editor hangs when GameObject is dragged underneath and released when blu...

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Aug 01, 2022

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Version/s: 2023.1.0a5

1. Create a new project 2. Create a scene 3. Add a GemaObject to the scene 4. Drag it down and release when a blue line appears ... Read more

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