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Disabling Edit Spline on Sprite Shape Controller while Cache Geometry is...
Steps to reproduce:1. Create a new 2D Unity project2. Create -> 2D Object -> Sprite Shape in Hierarchy3. Click Edit Spline on ... Read more
Editor Crashes when loading Light Probes after loading Addressables
Reproduction steps:1. Open user attached Project2. Create a new Addressables build - Window > Asset Management > Addressables ... Read more
Memory Leak when calling GetComponents(List<T>) with a static List
Steps to reproduce:1. Download and open project "GetComponentsBug.zip"2. Open SampleScene3. Enter Play mode4. Exit Play mode5. Enter... Read more
[Tiny] Develop/Debug Build crashes when NativeArray is disposed inside o...
Reproduction steps:1. Open the attached "case_1315817.zip" project and scene01 scene2. In the Project window, select build asset3. I... Read more
Time spent in Physics.SyncColliderTransforms for dynamic rigidbodies sca...
Reproduction steps:1. Open attached project "SyncColliderTransformsTest.zip" and scene "SampleScene"2. Enter Play Mode3. In Profiler... Read more
Crash with various stack traces when entering Play Mode after restarting...
How to reproduce:1. Open the attached project ('case-1316002 (2019.4).zip')2. Open the 'LevelTest' Scene3. Enter Play Mode Reproduci... Read more
[Tiny] Build fails with ShaderCompiler errors
Reproduction steps:1. Open the user's attached project and Assets/scene_01 scene2. In the Project window, select Assets/build asset3... Read more
Shader Graph errors are thrown when a property's Shader Declaration is s...
How to reproduce:1. Open the user's attached "InstanceTest.zip" project2. Open the "InstanceTest" Shader Graph3. Press "Save Asset" ... Read more
Windows Build becomes unresponsive in Texture Streaming
Reproduction steps:1. Download attached project2. In "MakeBuild.bat", adjust the directory for Unity Editor3. Run "MakeBuild.bat"4. ... Read more
"Could not resolve <...>, because it is not a child Transform in the Ani...
Reproduction steps:1. Open attached user project and scene "SampleScene"2. Enter Play Mode3. Wait until the animations are finished ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code