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Image is invisible in the Build if it's Aspect Ratio Fitter setting is s...
How to reproduce:1. Open the attached "1309817.zip" project2. Go to "SampleScene" scene3. Enter the Play Mode4. Notice the "Test" im... Read more
[ProBuilder] Script Stripping does not remove all components from Shapes
How to reproduce:1. Create a new Project2. Import ProBuilder3. Create a new Shape and select it in Hierarchy4. Click Tools -> Pro... Read more
error CS0103: The name 'AnimationUtility' does not exist in the current ...
Reproduction steps:1. Open project "Animation.zip"2. Build the project Expected result: Project build successfullyActual result: thi... Read more
Crashes related to Android custom cursors
A recent PR that added support for Android custom cursors also caused 2 regressions/crashes that are closely related. The first cras... Read more
Open in Unity does not open the package in an existing project when usin...
Reproduction steps:1. Open any Project with any Unity Version2. Try to open any Asset through the Web Asset Store in Safari3. If the... Read more
Invalid AABB error is thrown when moving a Particle with Velocity over L...
Invalid AABB error is thrown when moving a Particle with Velocity over Lifetime and Limit Velocity over Lifetime modules and Rate ov... Read more
Changes to Assembly Definition Asset are not saved after pressing the Ap...
How to reproduce:1. Open the user's attached project2. In the Project window select Scripts > NewAssembly3. In the Inspector chec... Read more
OverlapCapsule falsely detects an overlap with a nearby MeshCollider whe...
How to reproduce:1. Open the user's attached project2. Open the Main Scene3. In the Hierarchy focus the OverlapTester GameObject4. O... Read more
[Test Framework] if WaitForDomainReload is called during a test, any Sce...
Reproduction steps:1. Open project attached in "BugTest.zip"2. Open Test Runner window3. Start BugTest -> Tests.dll -> Tests -... Read more
[tvOS] Visual artifacts are present when Ambient Occlusion is enabled an...
Reproduction steps:1. Open customer's attached project in "dynamicres.zip"2. Build for tvOS and deploy the Xcode project to an Apple... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled