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11
votes
Postponed

Built-in unlit particle shader has HDR color selection for albedo, URP u...

Package: Scriptable Render Pipeline Universal

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Oct 08, 2020

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Version/s: 7.5.1

To reproduce:1. Open any project;2. In Graphics settings, set Render pipeline asset to none;3. Create a Particle system, assign a ne... Read more

12
votes
Postponed

[IL2CPP] Stack trace doesn't show script names and line number

IL2CPP

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Aug 27, 2015

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Version/s: 5.1.1f1

1. Open attached project "repro_722931"2. Build to iOS with IL2CPP and Script Debugging enabled3. ArgumentException will be thrown w... Read more

13
votes
Postponed

UnityEngine.Networking.Types.NetworkID compiler warning

Mono

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Jul 13, 2015

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Version/s:

UnityEngine.Networking.Types.NetworkID cause compiler wanring "Unsupported enum type 'UnityEngine.Networking.Types.NetworkID'" when ... Read more

11
votes
Active

UnityTests do not fail when nested coroutines throws an exception

Package: Test-Framework

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Apr 13, 2018

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Version/s:

When a test yields an IEnumerator in a coroutine (Playmode UnityTest), Unity will spawn a nested coroutine. When that throws an exce... Read more

11
votes
Won't Fix

[Shadows] Point light shadow bias leaves gap at large ranges, not possib...

Shadows/Lights

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Apr 09, 2013

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Version/s: 4.1.2f1

Even setting point light shadow bias to zero, there's still visible gaps between objects & shadows, especially at large point li... Read more

1
votes
Active

Unity CIL Linker fails on Player build when persistent listeners have "<...

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Oct 24, 2025

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Version/s: 2022.3.68f1, 6000.0.61f1, 6000.2.10f1, 6000.3.0b8, 6000.4.0a3

Reproduction steps:1. Open the attached “IN-122008_methods-to-preserve-Repro.zip“ project (link in the internal comments)2. Go to Fi... Read more

0
votes
Fixed

[UI Builder] Exception thrown when adding an empty selector

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Mar 08, 2024

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Version/s: 6000.0.0b1

Steps to reproduce: 1. Open UI Builder. Add a style sheet to the document. 2. Type in the "Add new selector field", clear the field ... Read more

0
votes
Fixed

[IL2CPP] Test fails when writing a ZipArchive into a ZipArchiveEntry wit...

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Sep 14, 2022

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Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.16f1, 2022.2.0b7, 2023.1.0a10

How to reproduce:1. Open the user’s attached project2. In the Test Runner window, press the “Run All Tests” button and observe the r... Read more

0
votes
Fixed

[Canvas] [Image] Size and rotation of child image inside canvas changes ...

UI

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Dec 24, 2015

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Version/s: 5.4.0b1

Reproduction steps:1. Open attached Unity project.2. Open "CanvasError" scene.3. Select "Cube &gt; Canvas" game object in the hierar... Read more

0
votes
Fixed

Particle System Trails do not die after Particles die when Instantiating...

Visual Effects - Legacy

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Jun 13, 2019

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Version/s: 2018.2.0a1, 2018.3.0a1, 2018.3.7f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open users attach project "ParticleTrailTest.zip"2. Navigate to Project -&gt; Assets and open SampleScene3. En... Read more

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