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1
votes
Active

"Bake Probe Volumes" button does not store that lights are baked

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Aug 21, 2024

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Version/s: 6000.0.0b16, 7000.0.0a1

*+Description+* A light has the property LightBakingOutput.isBaked that determines whether it has been baked or not (which is not t... Read more

0
votes
Fixed

A Material Variant is generated instead of a Material when executing “Cr...

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Aug 26, 2024

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Version/s: 2022.3.43f1, 6000.0.17f1, 7000.0.0a1

Reproduction steps: 1. Open the attached “BugRepro” project 2. Select the “Assets/MyMaterial.mat” material in the Project window ... Read more

0
votes
Active

Textures are not aligned perfectly when autostiching faces of a curve

Package: Probuilder

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Aug 26, 2024

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Version/s: 5.2.X, 6.0.3

Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene” Scene 3. In the ProBuilder wi... Read more

0
votes
Active

Errors “NullReferenceException:...“ and “Cannot modify Overlay.displayed...

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Aug 26, 2024

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Version/s: 2021.3.43f1, 2022.3.44f1, 6000.0.17f1

How to reproduce: 1. Open the “ClothIssueRepro“ project 2. Open the “SampleScene“ 3. Open the “Plane2“ GameObject in the Inspecto... Read more

0
votes
Duplicate

[VFXG] Not all instances are fully rendered of immortal strips when inst...

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Aug 26, 2024

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Version/s: 6000.0.17f1, 7000.0.0a1

How to reproduce: # Import the attached package # Open Scene # Observe that all instances of VFX look the same # Enable inst... Read more

1
votes
Active

'UnityEditor.Build.Pipeline.Utilities.ScriptableBuildPipeline' throws an...

Package: Scriptable Build Pipeline

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Aug 26, 2024

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Version/s: 1.22.2, 2.2.2

How to reproduce: 1. Open the “IN-83132_repro“ project 2. Navigate to Window → Asset Management → Addressables → Groups 3. In the... Read more

0
votes
Active

Screen API breaks when setting resolution below 1280x720 in an exclusive...

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Aug 26, 2024

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Version/s: 2021.3.42f1, 2022.3.44f1, 6000.0.17f1

Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Build and Ru... Read more

0
votes
Active

Shadows of trees painted on the Terrain are incorrectly placed when the ...

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Aug 26, 2024

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Version/s: 2021.3.43f1, 6000.0.17f1

How to reproduce: 1. Open the “BugReporting” project 2. Open the “SampleScene” 3. Open the Lighting window (Window → Rendering → ... Read more

0
votes
Fixed

Crash on MemoryProfiler::UnregisterAllocation when opening a specific pr...

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Aug 26, 2024

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Version/s: 2022.3.7f1

How to reproduce: 1. Open the attached “IN-80896.zip” Project 2. Wait for the Editor to open and then wait up to 5 minutes Expe... Read more

7
votes
Active

Compute shader reads from the wrong compute buffer when entering the Pla...

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Aug 26, 2024

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Version/s: 2021.3.43f1, 2022.3.44f1, 6000.0.17f1

Reproduction steps: 1. Open the attached “ReproProj” project 2. Open the “Assets/New Scene” scene 3. Enter the Play mode 4. Obse... Read more

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