Search Issue Tracker
[Networking]Typo in NetworkClient.connection.TransportRecieve
Steps to reproduce:1. Open attached project.2. Open script named "NewBehaviourScript".3. Add this line of code to the script: "Netwo... Read more
Cannot drag and drop game object when using search bar in the "Hierarchy...
Steps to reproduce:1. Open attached project.2. Open scene named "main".3. In the "Hierarchy" window try searching for a word "gameob... Read more
Playables: Animator.Play() doesn't work after a Stop
Animator.Play() doesn't work after a Stop() CallingAnimator.Play(someClip)Animator.Stop()Animator.Play(someOtherClip) is not functio... Read more
[VR] screenshots taken with VR mode enabled are upside down editor only
Taking a screenshot in the editor results in upsdie down image when take in VR mode. 2. How we can reproduce it using the example yo... Read more
5.4 Graphics Jobs Player Setting not exposed to editor script
Not possible to control whether MT jobs are enabled or not via editor scripts. Which means people can not automate player building w... Read more
UV properties don't affect UI
Steps to reproduce: 1. Open attached project "CanvasUVBug_Unity534_Broken.zip"2. Open scene "Untitled"3. Make sure that Image is vis... Read more
Gizmos drawn using DrawGizmo attribute are drawn in random order if they...
Steps to reproduce: 1. Open attached project2. Open scene "_GizmoTest"3. Rotate the camera around the gizmo spheres4. They should ap... Read more
[WebGL] Transparency not working with some shaders
Reproduction steps:1. Open "hairtest_v2" attached project.2. Build and run the "main" scene for WebGL.3. Notice that hair is visible... Read more
[Native plugin] CreateExternalTexture on GLCore returns only pink colour
Reproduction steps:1. Open user's project2. Open scene "MMTSample" - /MobileMovieTexture/MMTUnity/Assets/MobileMovieTexture/Scenes/M... Read more
Stencil buffer empty if MSAA disabled
Steps to reproduce:1) Open the project attached by user in Unity.2) Open scene 'main.unity'.3) Enter play mode.- Notice the sphere i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used