Search Issue Tracker
Fixed
Fixed in 6.0.7
Votes
0
Found in [Package]
5.2.X
6.0.3
Issue ID
PBLD-164
Regression
No
Textures are not aligned perfectly when autostiching faces of a curve
Reproduction steps:
1. Open the attached “BugRepro” project
2. Open the “Assets/Scenes/SampleScene” Scene
3. In the ProBuilder window (Tools > ProBuilder > ProBuilder window), open the UV Editor window
4. In the Edit Mode toolbar, select Face mode
5. In the Scene view, select the “Arch” GameObject’s curve sidewall face
6. Autostitch the face above the selected sidewall face (hold CTRL and select the top face)
7. Observe the edge between the sidewall face from step 5 and autostitched face from step 6
Expected result: The textures at the edge align
Actual result: The textures are slightly off
Reproducible with: 5.0.3 (2021.3.23f1), 5.2.3 (2021.3.43f1, 2022.3.44f1), 6.0.3 (6000.0.17f1)
Reproducible on: Windows 11
Not reproducible on: No other environments tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Capacity-size memory is copied instead of Length-size when using UnsafeUtility.memCpy()
- Console displays "SerializedObjectNotCreatableException: Object at index 0 is null" error during Unity theme change while "Tile Palette" window is opened
- Details are not shown when Error Message is still selected after changing Log Entry Count in the Console
- Disabling Unity VCS in Project Settings unfocuses the Project Settings Window
- Help box icon in "Tile Palette" window is blurry in both Unity themes
Add comment