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Won't Fix

Votes

1

Found in [Package]

1.22.2

2.2.2

Issue ID

ADDR-3749

Regression

No

'UnityEditor.Build.Pipeline.Utilities.ScriptableBuildPipeline' throws an exception when building Addressables

Package: Scriptable Build Pipeline

-

How to reproduce:
1. Open the “IN-83132_repro“ project
2. Navigate to Window → Asset Management → Addressables → Groups
3. In the Addressables Groups window, press Build → New Build → Default Build Script
4. Observe the Console

Expected result: Addressable build fails and errors are thrown
Actual result: Addressable build is successful

Reproducible with: 2.2.2 (6000.0.17f1), 1.22.2 (2023.2.20f1)
Could not test with: 2021.3.43f1, 2022.3.44f1 (unsupported asynchronous API)

Reproducible on: Windows 10, Windows 11
Not reproducible on: No other environment tested

Error:
The type initializer for 'UnityEditor.Build.Pipeline.Utilities.ScriptableBuildPipeline' threw an exception.
UnityEditor.GenericMenu:CatchMenu (object,string[],int)

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.

    Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

Comments (1)

  1. PaulMDev

    Dec 21, 2024 22:45

    Fixed by deleting `ScriptableBuildPipeline.json`.
    I wish Unity told me what file was causing the issue, I spent a long time debugging to find this.

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