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13
votes
Fixed

CIL Linker fails when there are many Scenes in build

IL2CPP

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Apr 23, 2020

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Version/s: 2019.3.0a8, 2019.3.10f1, 2020.2

How to reproduce:1. Open the attached (UnityLinker-MaxJsonSize-Bug.zip) project2. Build to UWP Expected result: Build fails when the... Read more

13
votes
Duplicate

UnityEvent drawer does not handle generic event parameters correctly whe...

Package: UGUI

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Oct 13, 2019

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Version/s: 1.0.0

How to reproduce:1. Open tester-attached project (case_1191206-UnityEventIssue-Updated)2. Select the 'Base' GameObject3. See that th... Read more

12
votes
Fixed

[Deployment Management] Editor crashes on creating a build with custom I...

Windows

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Sep 18, 2019

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Version/s: 2019.3.0b4, 2020.1.0a4

Editor crashes on creating a build when default Icon is assigned. Steps to repro:1. Open the attached project.2. File > Build Set... Read more

12
votes
By Design

[DLSS][XR][HDRP] DLSS creates anti-aliasing artifacts with Single Pass a...

Package: Scriptable Render Pipeline HD

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Sep 13, 2021

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Version/s: 12.0.0

Reproduction steps:1. Open the user's attached project "SinglePassDLSS.zip"2. Connect Oculus 1/23. Enter Play Mode4. Observe the jag... Read more

12
votes
Duplicate

Assertion failed on expression: 'txn.Exists(guid)' is thrown when any as...

Window management

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Aug 19, 2019

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Version/s: 2019.3.0b1, 2020.1.0a1

To reproduce:1. Open any project2. In Project window, try creating / relocating / renaming / deleting any assets inside3. Observe th... Read more

141
votes
By Design

[Animation] Animator Transition does not get interrupted

Animation

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Feb 08, 2018

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Version/s: 2017.1.3p1

Steps to reproduce:1. Open user attached project2. Open scene_Crossfade.unity3. In the Cotroller.cs script, notice that at frame 30 ... Read more

35
votes
Fixed

[HDRP] Render Graph execution error on "RenderPass Render Shadow Maps wa...

Package: Scriptable Render Pipeline HD

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Nov 09, 2021

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Version/s: 13.1.1

Steps to reproduce:1. Open attached project and make sure paths point to your local Graphics repo2. Open ReproRendergraph.unity3. Le... Read more

24
votes
Fixed

Physics overlap queries are not consistent when used against convex Mesh...

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Jun 21, 2022

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Version/s: 2019.4.40f1, 2020.3.35f1, 2021.3.5f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

Reproduction steps:1. Open the attached 'ComputePenetrationTesting' project2. Open the 'SampleScene'3. Enter the Play mode4. Observe... Read more

14
votes
Fixed

Editor freezes when Vsync is enabled and Game View window is resized on ...

MacOS

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Oct 26, 2021

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Version/s: 2021.2.0b17, 2021.2.0f1

How to reproduce:1. Create a new project2. Open the Game view3. In the Control Bar, click on the Aspect drop-down menu4. Toggle opti... Read more

34
votes
Fixed

[Android][URP][OpenGLES] Only RenderQueue Transparent GameObjects are re...

Mobile Graphics

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Jan 05, 2021

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Version/s: 2019.4, 2019.4.15f1, 2020.2, 2021.1, 2021.2

Reproduction steps:1. Open the attached project "EmptyTest.zip"2. In the Project window under the "Assets" folder open "TerrainTest.... Read more

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