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In Progress

Planned for 2020.3.X, 2021.3.X, 2022.1.X, 2022.2.X

Fix In Review for 2023.1.X

Votes

23

Found in

2019.4.40f1

2020.3.35f1

2021.3.5f1

2022.1.5f1

2022.2.0a17

2023.1.0a1

Issue ID

UUM-6271

Regression

No

Physics overlap queries are not consistent when used against convex Mesh Colliders with a very small scale

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Reproduction steps:
1. Open the attached 'ComputePenetrationTesting' project
2. Open the 'SampleScene'
3. Enter the Play mode
4. Observe the Console, note that collision is detected
5. While in Play mode, in the Scene View move the movingTestObject slightly inside the staticTestObject
6. Observe the Console

Expected result: the collision is always detected when the movingTestObject overlaps the staticTestObject
Actual result: the collision is not always detected when objects overlap

Reproducible with: 2019.4.34f1, 2020.3.25f1, 2021.2.7f1, 2022.1.0b2

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