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Fixed in 6000.0.31f1
Fixed in 6000.0.X, 6000.1.0a7, future release
Votes
1
Found in
6000.0.12f1
Issue ID
UUM-76465
Regression
Yes
Hierarchy filtering leaves all GameObjects gray when URP Opaque Texture and Depth Priming is disabled
How to reproduce:
1. Open the “URPEmpty6000.zip“ project
2. Open the “SampleScene“
3. Type “s“ into the Search box in the Hierarchy
4. Observe the Scene view
Expected results: All GameObjects are grayed out except the Sphere GameObject
Actual results: All GameObjects are grayed out
Reproducible in: 2023.3.0a18, 6000.0.12f1
Not reproducible in: 2021.3.41f1, 2022.3.39f1, 2023.3.0a17
Reproduced on: MacOS 14.4.1 (M2)
Not reproduced on: Windows 11 Pro (23H2), No other environment tested
Workaround: In the “PC_RPAsset” enable the “Opaque Texture“ or in the “PC_Renderer“ change “Depth Priming Mode” to “Forced“
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