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12
votes
Fixed

Frame Debugger VRAM memory leak

FrameDebugger

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Feb 24, 2023

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Version/s: 2022.2.7f1, 2023.1.0b5, 2023.2.0a4

Steps to reproduce:1. Open the attached user's project "URPRendererTest.zip(2)"2. In the Project Directory, set the path in "RunRepr... Read more

12
votes
Fixed

[HDRP][Quest] Incorrectly rendering Canvas in Player when Screen-Space i...

Graphics XR

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Apr 18, 2023

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Version/s: 2022.2.14f1, 2023.1.0b11, 2023.2.0a10, 2023.3.0a3

Reproduction steps:1. Open the attached project "ReproProj"2. Connect the Quest 2 device with Oculus Link3. Build And Run for Window... Read more

12
votes
Won't Fix

Depth readback renders a white rectangle when Game and Scene viewports a...

Graphics Device Features

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Apr 26, 2023

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Version/s: 2022.2.17f1, 2023.1.0b14, 2023.2.0a12

How to reproduce:1. Open the “Depth_Readback_Bug” Project2. Open the “SampleScene”3. In the Toolbar, select the “2 by 3” layout4. En... Read more

12
votes
Won't Fix

[WebGL] AsyncGPUReadback.RequestIntoNativeArray displays incorrect frame...

WebGL

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May 12, 2023

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Version/s: 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.3.0b3, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1

How to reproduce:1. Open the “Frame_Count_Bug” project2. Switch build to “WebGL” (File > Build Settings > “WebGL” > Switch ... Read more

11
votes
Third Party Issue

[OculusXR] Quest application crashes on launch when using MultiView and ...

Package: Oculus XR Plugin

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Feb 27, 2024

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Version/s: 4.2.0

Steps to reproduce:1. Open the attached project "Crash Quest - Copy"2. Switch to Android3. Open "Assets/Scenes/SampleScene.unity" an... Read more

11
votes
Fixed

Batch Mode and Cloud Build get stuck at 'Scanning for ADB Devices' when ...

Kernel

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Apr 15, 2024

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Version/s: 2021.3.37f1, 2022.3.25f1, 2023.2.19f1, 6000.0.0b15

Reproduction steps:1. Open the “run_cloud_build_batch.sh" with an IDE (e.g.: TextEdit or Visual Studio)2. change the “export PROJECT... Read more

11
votes
Fixed

[AsyncLoadInEditor] Crash on memcpy when opening a project that loads TS...

Texture

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May 02, 2024

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Version/s: 2022.3.31f1, 6000.0.1f1

Reproduction steps:1. Open the attached "repro-project"2. Observe the crash Reproducible with: 6000.0.0b16, 6000.0.1f1Not reproducib... Read more

11
votes
Active

"Use of GfxDeviceD3D12::UploadTextureSubData2D is forbidden during a ren...

DirectX12

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Jul 24, 2024

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Version/s: 6000.0.12f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

How to reproduce:1. Create a new project2. Make sure DX12 is selected as the Graphics API3. Observe the Console Expected results: No... Read more

13
votes
Won't Fix

When the CharacterController component has a step-offset

Physics

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Sep 25, 2013

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Version/s: 4.2.1f4

Bug reproduced in version 4.3.0b5 (19fb00de019e) Steps:In this example, the character controller on the "Character" game object has ... Read more

13
votes
Fixed

"fence == expectedFence" error after upgrading to RC2

Graphics - General

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Nov 10, 2013

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Version/s: 4.3.0f2

Steps to reproduce : - import the project attached- open the "Main" scene- press play and notice the error in the console "fence == ... Read more

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