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Fixed in 4.3.1
Votes
13
Found in
4.3.0f2
Issue ID
574555
Regression
Yes
"fence == expectedFence" error after upgrading to RC2
Steps to reproduce :
- import the project attached
- open the "Main" scene
- press play and notice the error in the console "fence == expectedFence"
*Note:
Regression from 4.3b3.
Comments (4)
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achilles117
Nov 22, 2013 21:41
Does this mean GPU skinning does not work at all in 4.3? Should this bug be classified as fixed?
asafsitner
Nov 21, 2013 18:34
I'll just add that selecting multiple files with animations caused the Unity Editor to crash for me. :(
Disabling GPU skinning and/or DirectX 11 while selecting ONE animation asset doesn't show the error, but selecting multiple animation assets still crashes the editor. :(
svf
Nov 21, 2013 12:51
I could only reproduce it while using DirectX 11.
Here are some comments in the forum:
http://forum.unity3d.com/threads/210343-Getting-Error-fence-expectedFence-in-4-3/page2
Jarhead
Nov 20, 2013 19:45
This issue seems to be related to GPU skinning. If you disable GPU skinning the errors will go away.