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[NetworkManagerHUD]Selecting prefab with "NetworkManagerHUD" component o...
Steps to reproduce:1. Open attached project and scene named "scene1".2. Navigate to the "Assets" folder through "Project" window and... Read more
[DX9][Regression since 5.2] Texture.Apply on YUY2 texture crashes when u...
Steps to reproduce: 1. Open attached project2. Open scene "Basic"3. Run the sceneUnity crashes Doesn't happen with DX11 Reproduced w... Read more
NullReferenceException when trying to close a custom window no longer pr...
Steps to reproduce : - import the Full Inspector package https://www.assetstore.unity3d.com/en/#!/content/14913- go to Window > F... Read more
Sign in always fails under proxy
1. What happenedUnder network environment using proxy, user can never be able to sign in. 2. How we can reproduce it.start Unity 5.3... Read more
GUI.Toolbar offset in PropertyDrawer in ScrollView
Steps to reproduce:1. Download and open attached project "GUI_Toolbar.zip"2. Make sure Inspector window is small enough to have scro... Read more
[Metal] Artifacts appear on object when cubemap is sampled with shader o...
1. Open attached project2. Build to iOS with Metal3. Plane on the right side will have artifacts Read more
On new org on enabling Multiplayer - it is unable to accept EULA
Reproduces on both Staging and Production I have a few orgs, for one org which I use all the time - everything is ok, but for anothe... Read more
[Delegates] null Delegate.Target == null returns false
Steps to reproduce:1. open users attached project2. make new gameObject3. attach "delegateTargetTest" script4. play scene - Check co... Read more
[ColorPicker] Color doesn't update for the material when color picker po...
Reproduction steps(GIF attached):1. Open attached project.2. Select "DA_ColorEdit_00_body" material inside "TestSBS > DA_ColorEdi... Read more
[UNETServerDll] No error message when NetLibraryManager.Send() is failed
Steps:1. Open attached solution2. Build3. Run "Server.exe"==>"Server started: 9999" message appears in console4. Run "ClientGUI.e... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default