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World space canvas are visible in the material inspector
Steps to reproduce: 1. Open attached project2. Open scene "scene"3. In project tab, select "New Material" and notice that canvas are... Read more
UI stretched and cut off on smaller displays
To reproduce:1. Open attached project2. In the menu choose Build > BuildRenderTexSceneOnly3. Run build on dual monitor setup with... Read more
[UI] Word Space UI is not rendered in Cardboard project VR mode
Steps to reproduce: 1. Open attached project2. Open 'Fenix' scene3. Make sure VR mode is enabled on 'CardboardMain' game object (sho... Read more
[ParticlePlayground] Crash in GenerateParticleGeometry<0,0,0,1> when ope...
Opening scene with Particle Playground particles crashes Unity. 1. Open TestSceneCrash from attached project.2. Unity crashes. Notes... Read more
[OculusCV1] Reflection of sky on water doesn't work as expected
To reproduce:1.Open attached project.2.Open and play "Rift Water Sky Reflection Problem" scene located in assets.3.Try slowly lookin... Read more
[ComputeShader] Compute Shader mesh generating artifacts when with NVIDI...
To reproduce the issue:1. Open the "Unity Project" Project user have attached2. Open "Test" scene3. Run scene4. Victim GameObject sh... Read more
[WebGL] [Windows] Audio files are converted to stereo after they are bui...
Currently, when building WebGL, the audio files produced by Windows encoder will become stereo after a build, no matter if input fil... Read more
[Camera][VR]When near clipping plane is set to "0.01" camera does not re...
Steps to reproduce:1. Open attached project.2. Open scene named "main".3. Press play button in the Editor.4. Select game object "Mai... Read more
AssetBundle Manager does not unload AssetBundle variants
Asset Store package called "AssetBundle Manager & Example Scenes" has a script called "AssetBundleManager" which is missing line... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC