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11
votes
Fixed

[MatchMaker] Can't re-join a match after leaving

Networking

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Jun 29, 2015

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Version/s: 5.1.1p1

How to reproduce: 1. Open attached project 2. Open scene Scenes/Main.unity 3. Play the scene 4. Enable Match Maker 5. Create Intern... Read more

11
votes
Duplicate

[SerializeReference][HDRP] Custom Pass Volume corrupts build data, causi...

Asset - Importers

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Oct 07, 2019

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Version/s: 2019.3.0b4, 2019.3.0b5, 2020.1.0a7

To reproduce: 1) Open the attached project and scene 2) Build and run it It crashes on launch, a log showing that 'level0 is corrup... Read more

11
votes
Fixed

[UI] Input Delay in 5.2 (not in 5.1)

UI

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Oct 07, 2015

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Version/s: 5.1.2p1

In version 5.2 there is a delay when attempting to navigate through UI using an axis, which is not present in version 5.1. Reproduc... Read more

11
votes
By Design

OnDisable and OnDestroy methods are not called when a ScriptableObject i...

Asset - Database

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Aug 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1

How to reproduce: 1. Open attached 'project-1174400.zip' project 2. In Editor select 'Test' > 'Create and Save' 3. Delete 'New TextA... Read more

13
votes
Fixed

[Culling] When the gameobject of particleSystem is offscreen, the partic...

Shuriken

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Dec 11, 2012

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Version/s: 4.0.0f7

1 Load default scene 2 Press Play and go to Scene tab 3 Choose camera and rotate it so the particle system gameobject is out of the... Read more

11
votes
Fixed

FormerlySerializedAs does not work when used on modified prefab properties

Assets Management

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Oct 01, 2015

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Version/s: 5.2.1p2

Steps to reproduce: 1. Open attached project 2. Opn 'Main' scene 3. Inspect the 'Mission' prefab instance in the Hierarchy 4. Notic... Read more

13
votes
Not Reproducible

Unity extensions are not yet initialized assertions at project opening

Scripting

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Jun 23, 2017

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Version/s: 2017.2.0b1

Editor throws assertions at project opening For repro open attached project. It's switched to Universal Windows Platform with scri... Read more

12
votes
Fixed

On Android, OnApplicationFocus(false) is not called before an app enters...

Android

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Mar 24, 2014

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Version/s: 4.3.4f1

With Unity 4.2.2 the onApplicationFocus with a value "false" was called when the application was sent to the background and then onc... Read more

21
votes
Postponed

You cannot resize a box collider when you have two inspectors

Inspector Framework

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Nov 10, 2014

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Version/s: 5.0.0b12

You cannot resize a box collider when you have to inspectors open at the same time. Happens probably for reflection probe as well (t... Read more

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