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Fixed in 5.4.1
[StandardShader]Specular artefact using Standard Shader on iOS/Android ES3
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All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- TreeView Child display toggle styling becomes reversed when clicking and dragging it
- Null is returned when using FocusOutEvent.relatedTarget
- Unity_BaseInstanceID is always zero when rendering multiple meshes and instancing with the same buffer
- UI Document button's text does not resize relatively when size in percentage (%) is used
- Event.current.mousePosition has an offset of 1px along the y-axis in WebGL build when the mouse button is released
Feb 18, 2018 14:05
The problem still affect 2017.3.1.
Sep 26, 2017 14:11
Still no solution on this bug for about 2 years!
Oct 28, 2015 16:58
We have the same problem.
Probably related to this: