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Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.




Found in


Issue ID




You cannot resize a box collider when you have two inspectors

Inspector Framework


You cannot resize a box collider when you have to inspectors open at the same time. Happens probably for reflection probe as well (though is untested).

2) How can we reproduce it using the example you attached

1 Create new project
2 Create empty object and add BoxCollider to it
3 Open up two inspector tabs which are visible at the same time
4 Select this object with boxCollider in Hierarchy

5 Click "Edit Collider"-button in first Inspector tab(which was opened first), notice that you CAN see the draggable rectangles and it works as expected

5 Click "Edit Collider"-button in second Inspector tab(which was opened second), notice that you DON'T see the draggable rectangles and you CAN'T edit collider - what is not expected

Expected behavior: Both Inspector tabs should be synchronized

Comments (20)

  1. Friks

    Dec 13, 2021 22:25

    Still happens in 2021.2 for me as well

  2. FredTuna

    Nov 22, 2021 21:02

    This still happens in 2021.2

  3. Vitaly_Unity

    Aug 19, 2020 10:29

    it is fixed in latest 2019.4

  4. syscrusher

    Feb 26, 2020 23:11

    (I forgot to mention in my prior post, that this problem happens even with all tabs closed except Hierarchy, Project, Console, Scene, and *one* Inspector, and it persists after reverting to default layout.)

  5. syscrusher

    Feb 26, 2020 23:10

    I have this problem, or one almost like it, in Unity 2019.3.1f1. For most of the life of the project, editing Colliders has worked normally, but suddenly the "Edit Collider" label is present but the button with an icon is missing, and the only way to edit a Collider is to change the numeric properties of it.

    I used "grep" to search the entire code tree of my project for any custom editors for Collider types, thinking it might be a third-party asset, but that's negative.

  6. DevinW

    Dec 02, 2019 21:56

    I would appreciate a fix for this :).

  7. samlletas

    Aug 21, 2019 01:20

    Still in 2019.2.1f1, are there plans to fix this issue? This issue has been present since 2014

  8. tachyon-particle

    Apr 22, 2019 15:56

    Still happening in 2018.3.8f1

  9. yacth_Mon

    Feb 05, 2019 06:01

    Still in 2018.3.0f2

  10. skillster-jocke

    Nov 20, 2018 09:26

    Still there in 2018.2...

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