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Editor freezes when Verbose Mode for compilation is enabled and GameObje...
Reproduction steps: 1. Open the attached “TryVFXEffect.zip“ project 2. Open the Preferences window (Edit > Preferences…) and enabl... Read more
[TMP need backport] "Sorry... that page seems to be missing!" is a resu...
*Issue:* The textMesh Pro Settings window has a help icon, which should open documentation. In this case, it is not working. *Ste... Read more
UI Toolkit Slider element is not controlled correctly when using a gamep...
Reproduction steps: 1. Open the attached “UITKFaultyControllerSupport.zip“ project 2. Connect the controller 3. Open the SampleSc... Read more
WebGL build is missing "malloc" and "free" functions when passing "-sERR...
Reproduction steps: 1. Open the attached “WebGLMissingMethodRepro.zip” project 2. Open the “SampleScene” scene (Assets > Scenes) ... Read more
URP Global Settings is generated in the root "Assets" folder when creati...
Reproduction steps: 1. Create a new 3D (URP) project 2. Open the “Scenes” folder in the Project window 3. Open the Project Settin... Read more
The grid is not present in Universal 2D Template project
How to reproduce: 1. Create a new Universal 2D Template Project 2. Observe the Scene view in the Editor Expected result: The gr... Read more
VisualElements that use TrackPropertyValue keep tracking properties when...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Select the “Assets/BugDemonstrator.asset” asset 3. Click the "Add ... Read more
Shader warnings in 'ProbeVolumeData' are thrown after building a High De...
How to reproduce: 1. Create a new High Definition 3D Sample Template Project 2. Build the project (File -> Build Profiles -> Build... Read more
Crash on SerializedObject::DidTypeTreeChange when editing a text field t...
Steps to reproduce: 1. Open the “user’s attached project” 2. Navigate to the “Assets/Features/ModularWeapons” folder 3. Press the ar... Read more
PlayMode Tests fail with “System.Exception : This method should have bee...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the Test Runner window (Window > General > Test Runner) 3. Op... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion