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By Design

Votes

0

Found in

5.3.3f1

Issue ID

780578

Regression

No

RGBAFloat textures are black on specific Android devices

Mobile Rendering

-

Reproduction steps:
1. Open the attached project
2. Build and run on Android device
3. Notice that with RGBAFloat the texture is all black

Expected result: The texture should be a grediant form blak to white (check screenshot)

Note:
- You can switch between the three formats - RGBAFloat, RGBAHalf and RGBA32 - using the buttons on the upper part of the screen, notice that both RGBAHalf and RGBA32 work correctly, but with RGBAFloat the texture is black.

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