Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.4.0b10
Issue ID
780118
Regression
Yes
UI is not scaled properly in the editor when using fixed aspect ratio
How to reproduce:
1. Open attached project
2. Open scene main.unity
3. Resize the Game view
- Note how the text moves around and changes position based on the size of the view
- The problem is more pronounced in versions where Unity supports Retina displays (5.4+)
- Reproduced in Version 5.4.0b11 (323b0238353b), Version 5.3.4f1 (fdbb5133b820), Version 5.2.4f1 (98095704e6fe)
- Not Reproduced in 2018.3.0a1
- Won't fix: In 5.4 retina support is enabled so the physical size of the game view on a retina display is much larger thus scaling by physical size would make things smaller.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Add comment