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[OSX] EditorUtility.OpenWithDefaultApp() do not open websites with https
To reproduce:1. Open attached project ("769513.zip")2. Open "test" scene3. Play the scene Expected behavior: link should be opened w... Read more
Making a standalone build with Capture Display selected as Mac Fullscree...
Making a standalone build with Capture Display selected as Mac Fullscreen Mode does not to switch to fullscreen during runtime. 1. W... Read more
[BlendTree] Modifying top bound of 1D parameter calculates threshold inc...
Steps to reproduce: 1. Download and import attached project.2. Open scene: main3. Select obejct in hierarchy: cube4. In animator win... Read more
Some GUI elements are selected on Android, without selecting them
When using uGUI elements(on uGUI sample projects, Menu3D scene), some of them are left marked/selected even though they are not pres... Read more
[FrameDebugger] Prieview of Draw mesh shows nothing
Repro steps:1) Open the project and only scene in it2) Open Profiler and enable Frame Debugger3) Select Draw Mesh and notice there i... Read more
Editing Lightmap exr files does not update scene
Steps to reproduce:1) open the attached 'downloads.zip' project2) open scene 'main'3) drag file from 'Files to drop' folder into pro... Read more
[tvOS] Grey screen shown after the native splash screen and before the a...
To Reproduce: 1. Build and run the attached project on Apple TV.2. Observe that after the native splash an empty grey texture is sho... Read more
[CharacterController]Trigger-CharacterController inaccuracy
Steps to reproduce:1. Download the project and open the scene named "BugScene".2. Notice that both game objects "Rigidbody+Collider"... Read more
[ImageEffects] TCG LUT Filtering does not give “Invalid LUT import setti...
An incorrect Filtering Mode on an LUT's import settings does not result in "Invalid LUT import settings" warning on the TCG componen... Read more
[Metal][StandAlone][Linear] Unity splash screen on standalone player app...
Standalone builds using Metal and Linear color space brighten the Unity splash screen. Repro steps:1. In player settings, set the Gr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default