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Different hashes between server and client are created when connecting t...
How to reproduce: 1. Open the attached "NetCodeErrorRepro" project 2. Open the “Assets/Scenes/Bootstrap.unity“ Scene 3. Enter Pla... Read more
[DX11-repro][AMD] Crash on D3D12Fence::Wait when rendering a specific scene
Reproduction steps: 1. Open the attached project "CrashRepro" Expected result: Project opens Actual result: Editor crashes R... Read more
Crash when loading RenderDoc in a specific Scene
Reproductions steps: 1. Download and install 1.33 version of “RenderDoc” from here: [https://renderdoc.org/builds] 2. Open the a... Read more
Resources.Load() fails to load assets created in the same frame when cal...
How to reproduce: 1. Open the attached “resources_load_issue” project 2. In the Project window, delete the “Resources” folder 3. ... Read more
Navigation performed transfers to the Scene View Window when navigating ...
Reproduction steps: 1. Open the attached “MARS 3D Core” project 2. Open the “Assets/Scenes/MARS Test.unity” Scene 3. In the Simul... Read more
NavMesh is not cut out from inside the mesh when using NavMeshModifier s...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Scenes/SampleScene“ scene 3. Select the “Plane” GameObjec... Read more
[Player Settings] [Common] [Shader Settings] - Shader Precision Model sh...
*Steps to reproduce:* 1. Open Build Profile window (File > Build Profiles) 2. Create a build profile and add a custom player s... Read more
[Player Settings] [Common] [Rendering] - Load/Store Action Debug Mode sh...
*Steps to reproduce:* 1. Open Build Profile window (File > Build Profiles) 2. Create a build profile and add a custom player s... Read more
[Player Settings] [Common] [Rendering] - HDR Cubemap Encoding should be ...
*Steps to reproduce:* 1. Open Build Profile window (File > Build Profiles) 2. Create a build profile and add a custom player s... Read more
[Player Settings] [Common] [Rendering] - Lightmap Streaming and Streamin...
*Steps to reproduce:* 1. Open Build Profile window (File > Build Profiles) 2. Create a build profile and add a custom player s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1