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Doubleclicking on warnings for tree fbx models cause errors
Editor warnings are opened in MD and VS2. How we can reproduce it using the example you attached 1. Open Attached project, Test scen... Read more
Crash in editor upon cancelling license management
Steps to reproduce:1. Launch Editor2. Go to Help > Manage License3. Click on Manual activation4. Click on Load license5. Close th... Read more
[Shape][Mesh Renderer] "Use Mesh Colors" does not update automatically w...
Use mesh colors does not update the particle color when the mesh colors have changed. Repro steps:1. Open ParticleBug scene from att... Read more
Unrelated errors appear when you try to open a project from that was pre...
To reproduce follow the steps:1. Create new project in Unity2. Close and Restart Unity to project selection window3. Delete folder p... Read more
[Context][Windows] Redocking windows that are "tightly packed" crashes e...
Having lots of windows docked "in a line" and moving them around crashes the editor when using GLCore in the Windows. Repro Steps: 1... Read more
[GLCore/Windows] Object wireframe wider than DirectX
Objects wireframe is wider in GLCore than in DirectX Repro Steps: 1) Open attached project and scene "Scene"2) Switch graphics API b... Read more
[Contex][GLCore] Scaling two windows rapidly makes them both black, dock...
Rapidly moving the border between two windows makes both render black (useless). This is unfixable without restarting editor. Dockin... Read more
[RigidBody] Rotation constraint freeze rotation on only one axis does no...
Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Play.4. Move the sphere up and down at first (it ... Read more
[VSTU] Installation fails on 5.4.0b10 with error code 1603 in Download A...
To reproduce:1) Run Unity Download Assistant2) Select VSTU to install3) Get an error mid-install - http://puu.sh/nAl2E/c35795bca4.pn... Read more
[iOS][OpenGLES2] RenderTexture does not work on OpenGLES2 if it's size i...
Steps to reproduce: 1. Open attached project2. Switch to iOS3. Set Graphics API to OpenGLES2 in Player Settings4. Build 'Scene1 - Cr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size